Wednesday, August 18, 2010

Hajimari No Mori

The player assumes the role of an elementary school boy who is staying at his grandfather's home in Kuzunoki village located in the countryside over summer vacation. He befriends a young girl living in the village, and goes through several mystical adventures over the course of the summer. The graphics are old-fashioned, and there is a distinctly pastoral scheme set throughout the game.The game system is very similar to that of Heisei Shin Onigashima, where action and puzzle mini-games are mixed into an overall command-style adventure. The player chooses the character's actions from a command menu, and some commands must be selected within a certain time limit.

Hajimari No Mori
©1999 Nintendo

Staff Roll

Executive Producer
Hiroshi YamauchiNintendo
Producer
Takehiro IzushiNintendo
Masahiro IimuraNintendo
Director
Taisuke ArakiPax Softnica
Takashi KouyamaNintendo
Assistant Director
Katsuhiko Wakabayashi
Script Design
Tatsuya HishidaNintendo
Keiji TeruiPax Softnica
Program Director
Taisuke ArakiPax Softnica
Main Program
Narumi NakashimaPax Softnica
Graphic Design
Takashi KouyamaNintendo
Eiko TakahashiPax Softnica
Susumu MiyazawaPax Softnica
Music Composition
Kenji YamamotoNintendo
Kozue IshikawaNintendo
Sound Effects
Kenji YamamotoNintendo
Technical Support
Katsutomo Iwa

Product Debug & Testing Unit
MARIO CLUB CO., Ltd

DEVELOPED BY
Pax Softnica Co., Ltd
Research & Development 1, Nintendo Co., Ltd

PRODUCED BY
Nintendo Co., Ltd

ALL RIGHTS, INCLUDING THE
COPYRIGHTS OF GAME, SCENARIO,
MUSIC AND PROGRAM,
RESERVED BY NINTENDO.

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